These are the animations I have made so far for my machinima module project.
This animation cycle shows the ninja in his idle sneaking stage; remaining hidden but not moving.
This is the animation cycle of the ninja moving in his sneaking state; remaining hidden whilst moving.
This is the animation cycle for the ninja running.
This is the animation cycle for the ninja charging with his arm in front of him, to knock aside potential threats.
This is the animation cycle of the ninja preparing something, and could be used for many things aside from this; rewiring or hacking a user interface console, but I made it so the ninja can be seen preparing the bomb.
This animation is specifically for the part where the ninja tells his enemies aboard the ship that he is unwilling to do as they ask.
After some feedback from other people I took note that some of the animations were a bit jumpy or stuttery, and I assumed that it fell to one animation in particular; the charge animation. So, I went back in and changed it to be less wobbly.
After that, I also noticed a lot of people liked the drop-down animation, below.
So I went back and made it better, having correcting some problems such as the arms going through the floor.