Sunday, 15 January 2012

Tekken 5 vs Tekken 6

The sequel to a game is often anticipated expected to surpass the last, the same counts with films, and various other forms of media. However, this is not the case every time, as many games today are still compared with the original on whether it has improved or decreased in it's quality and worth the investment of time to play, or two previous games, especially with titles such as Call of Duty - as developers learn from the mistakes of their last time and invent new ideas and concepts to introduce. However, these ideas can often be flawed, criticized, and is avoided or fixed with another flawed idea - a process which repeats itself.

When comparing Tekken 5 to Tekken 6, there are noticeable differences, both good and bad. I have been a fan of the Tekken series for a long time, having played Tekken 2 and the original Tekken game in my youth.



One undeniable difference between the two games is the graphics level. I acknowledge that graphics only contribute a realistic or stylised aesthetic (as has been done with the recent Street Fighter series), but Tekken 6 looked great whilst you played it when compared to Tekken 5. Tekken 5 loaded much quicker and so during the time I had to play it, I got more games out of it because Tekken 6 took much longer to load. It was a trade-off, really; I could play more games and have more fights if I substituted the graphics and extra features Tekken 6 offers, which begs the question of whether or not this trade-off is worth it.

The fights in Tekken 6 are more in depths; the levels are better in terms of atmosphere and scenario, there are extra features such as extended character customisation and itemisation, more combos, characters and is generally a more developed version of Tekken 5. You get more per game in 6 than you do with 5, although if you're only really concerned with beating up your mates than perhaps the earlier version of the game is the better one; if you don't mind missing out on the collapsing levels and abusing the scenery in the sequel game.

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