Thursday 24 July 2014

Model Development - Alien


I've been developing the mesh for the alien model to be used in the animation. I've made it very long because it will stand upright sort of like a snake, and needs the length to be able to curl back on itself without standing on the tip of it's tail.



I've put a dip at the bottom of the neck to accommodate for the fact that it will be looking down slightly because of it's size. There's still plenty of work to be done on it though.

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