Wednesday, 14 May 2014

Early Nightmare Model



Here is an earlier version of the alien. It is different mostly because of it's tail, the realisation that it needed to be longer, and a number of other things such as the large task of adding additional edges in order for the mesh to be suitable for painting in Mudbox.

I didn't like the tail because even in the earlier storyboards I had, I knew I wanted to use it's tail to hit the poltergeist, and the spike-like end wasn't suited for this. Even so, I'm glad I tested it and saw it visualised.


I had referred to the designs I had produced earlier when it came to deciding on a tail.

But I also neglected to include horns, as I could not find a way of modelling them that I was happy with, and because I found the overall design of the alien not to be significantly impacted. I didn't include eyes either, because these initial ideas came from back when I was still planning on the alien having eyes before settling on a more final design, where it does not have eyes.

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