Wednesday, 14 May 2014

Storyboard


This is the updated storyboard. Some shots I have kept, others I have thrown away.

Basically the intro starts the same, and the poltergeist lands on the moon from his unseen pod. He spends a moment surveying the environment, and we are given a glimpse of the view behind him at the planet as he does. He then gets to work, using a device on his arm that projects information, showing him where to go. He hears something and looks around, but sees nothing. Knowing where to go, he uses the low gravity atmosphere to his advantage and jumps to his next destination, next to a crater or hole of some sort. However, as he scans again, a nightmare jumps out and attacks. He enters a defensive stance to engage it as it leaps up again towards him.

He jumps to avoid and lands, readying a weapon of sort on his arm, but the nightmare closes the distance before he can fire it off and it knocks him back violently into the wall, apparently knocking him out. The nightmare slithers towards him and coils back to deal a finishing blow, but he avoids at the last moment and the nightmare smashes it's face into the rock, knocking it out or killing it. It coils over backwards. Shortly afterwards, the poltergeist jumps down the tunnel and lands inside, briefly inspecting it for any other enemies. He then locates what he is looking for - a crystal of celestialite. He signals that the mission is complete and that it is safe for extration.

No comments:

Post a Comment