Another excellent machinima I came across was Blind, made by 'Percula'. It uses existing models but animated by importing the models into a program such as 3D Studio Max, where the machinimator has made custom animations for more detailed and realistic choreography.
Fight scenes are definitively my favorite ways of displaying animation as there is a lot of action and movement involved. This is among my favorites of animated fight scenes I have seen. Aside from this, I find the narrative interesting, as it becomes unclear on whom is the narrative or the antagonist. The choice of camera angles used, and use of sound effects is also good, but even more interesting is the lack of speech, which makes it almost seem like a instrumental music video.
High quality and animated machinima such as this is much more demanding to produce and requires a much higher investment of time, and perhaps money too - as conventional machinima could be made with little more than free software such as Fraps and Windows Movie Maker.
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