Thursday 22 May 2014

Kingdom Come; Deliverance

A game that I found on kickstarter a while back that caught my attention, called Kingdom Come; Deliverance, proves the power that people-powered fundraising can have. Whilst games like Star Citizen are more renowned for demonstrating this quite recently, this game has my interest as a high fantasy setting and for it's realistic combat system. All in all it looks like an exciting game.

https://www.kickstarter.com/projects/1294225970/kingdom-come-deliverance

The developers are working with martial artists to capture the most realistic combat sequences which they wish to implement in the game. It seems quite similar to the combat found in Chivalry; Medieval Warfare, but the game promises an exclusive system based on reverse kinetics. It includes a class system of sorts that allow you to define how or who you wish to play as. A large, open world with open field battles and castle sieges, and a dynamic ability to interact with the world through activities like hunting, forging weapons and building character relationships, make this seem like a game worth keeping an eye on.

The game promised to include other features depending on how much they were able to raise in their campaign.


This too, highlights the potential of crowd sourced funding.

The development team is set in Prague and so they are able to borrow inspiration from their local area, as it has plenty of old castles and medieval architecture from which they can draw authenticity in their sources of inspiration.

The game does not intend to be a high fantasy setting though, indeed it comes across as being realistic and gritty. No elves and magic, but all the knights, armour, war and political intrigue of Game of Thrones.


But this part seems pretty awesome too.

If I'm not mistaken, this means that we'll be able to implement our own content in the game in the form of animation and clothing - which despite only being a mod to the game, could be a way of demonstrating onesself on a professional level by having your work inside a game somehow. This could be shared and prove very beneficial if it becomes popular - as a popular game mod under your belt is something that could only do to compliment your skillset.

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